Search results for "social simulation"
showing 10 items of 31 documents
Co-Designing Social Simulation Models For Policy Advise: Lessons Learned From the INFSO-SKIN Study
2019
This paper describes a participatory approach to co-designing social simulation models with policymakers using a case study of modeling European Commission policy. Managing the collaboration of a wide range of individuals or organizations is challenging but increasingly important as policy making becomes more complex. A framework for a co-design process based on a participatory approach is proposed. The framework suggests that the collaborative design should go through the following phases: Identifying user questions, data provision, model discussion for validation, visualization of results and discussing scope and limitations with stakeholders. Key findings are that the co-design process r…
Generating Executable Code from High-Level Social or Socio-Ecological Model Descriptions
2019
Agent-Based Modelling has been used for social simulation because of the several benefits it entails. Social models are often constructed by inter-disciplinary teams that include subject-matter experts with no programming skills. These experts are typically involved in the creation of the conceptual model, but not the verification or validation of the simulation model. The Overview, Design concepts, and Details (ODD) protocol has emerged as a way of presenting a model at a high level of abstraction and as an effort towards improving the reproducibility of Agent-Based Models (ABMs) but it is typically written after a model has been completed. This paper reverses the process and provides non-…
The Artificial Society Analytics Platform
2020
Author's accepted manuscript Social simulation routinely involves the construction of artificial societies and agents within such societies. Currently there is insufficient discussion of best practices regarding the construction process. This chapter introduces the artificial society analytics platform (ASAP) as a way to spark discussion of best practices. ASAP is designed to be an extensible architecture capable of functioning as the core of many different types of inquiries into social dynamics. Here we describe ASAP, focusing on design decisions in several key areas, thereby exposing our assumptions and reasoning to critical scrutiny, hoping for discussion that can advance debate over be…
InCREDulity in Artificial Societies
2021
This paper describes an artificial society in which the simulated agents behave and interact based on a computational architecture informed by insights from one of the leading social psychological theories in the scientific study of secularization and religion: “credibility-enhancing displays” (or CREDs) theory. After introducing the key elements of the theory and outlining the computational architecture of our CRED model, we present some of our initial simulation results. These efforts are intended to advance the quest within social simulation for more authentic artificial societies and more plausible human-like agents with complex interactive and interpretative capacities.
A Generic Agent-Based Model of Historical Social Behaviors Change
2016
The primary theme of this chapter is trying to describe, discuss and understand how human societies change over time using agent-based modeling. Agents become a major paradigm of social simulation allow us to model the complex social phenomena under the bottom-up approach. Certainly one of the key points of the bottom-up approach is the emergence of macro level phenomena from micro level actions and interactions. The main objective of this work is to build a Virtual Social Laboratory, from Rafael Pla Lopez Social evolution model, in order to explore the social evolution of a set of artificial societies/agents that evolve within a grid of cells which are characterized by a level of natural r…
A Theoretical Agent-Based Model to simulate an Artificial Social Evolution
2013
Agent-based social simulation as a computational approach to social simulation has been largely used to explore social phenomena. The purpose of this paper is to build a theoretical agent-based model to simulate the social evolution of a set of agents/artificial societies. In this model, each agent (artificial society) has an available number of social behaviours that compete among each other. The agent/agent interactions are carried out by their social otherwise, the agent/environment interactions are expressed through the consumption of ecological resources in repression and satisfaction by social behaviours of the agent. In this work, we will present the structure and the formulation of …
Understanding social behavior evolutions through agent-based modeling
2012
Agent-based social simulation as a computational approach to social simulation has been largely used to explore social phenomena. The purpose of this paper is to describe a theoretical model of transmission and evolution of social behaviors in a network of artificial societies (artificial world) using agent-based modeling technology. In this model, each agent (society) is subdivided into social behaviors where individual and social learning occur. The agent-agent interactions are carried out by their social behaviors; otherwise the agent-environment interactions through consumption of ecological resources by its social behaviors in repression and satisfaction. We distinguish social behavior…
Prey-predator strategies in a multiagent system
2006
This paper describes the prey-predator multiagent system which can be considered as an abstraction of more complex real-world models. Both the prey and the predators are considered as autonomous agents with their own behaviors and perception of the environment. In particular, we propose a simulator which lets study different strategies such as cooperation and individualism. An extensive experiment has been carried out in order to prove the effectiveness of the latter.
Social Simulation Based on Cellular Automata: Modeling Language Shifts
2011
Nowadays, language shifts (i.e., a community of speakers stops using their traditional language and speaks a new one in all communication settings) may produce a massive extinction of languages throughout the world. In this context, an important task for social sciences research should therefore be to achieve a deep comprehension of language shifts. However, modeling the social and behavioral variables that guide the social behavior of individuals and groups has traditionally been tricky in all the social sciences. In this situation, social simulation provides a tool for testing hypotheses and building models of social phenomena (see, for example, Gilbert, 1996; Gilbert & Toitzsch, 2005; an…
How to engineer biologically inspired cognitive architectures
2013
Biologically inspired cognitive architectures are complex systems where different modules of cognition interact in order to reach the global goals of the system in a changing environment. Engineering and modeling this kind of systems is a hard task due to the lack of techniques for developing and implementing features like learning, knowledge, experience, memory, adaptivity in an inter-modular fashion. We propose a new concept of intelligent agent as abstraction for developing biologically cognitive architectures. © 2013 Springer-Verlag.